| Path: | README (CVS) |
| Last Update: | Sat Aug 18 22:54:10 -0700 2007 |
Michael Granger <ged@FaerieMUD.org> Dave McCorkhill <scotus@FaerieMUD.org> Martin Chase <stillflame@FaerieMUD.org> Jeremiah Chase <phaedrus@FaerieMUD.org> Alexis Lee <red@FaerieMUD.org>
The MUES is a multi-threaded, event-driven Internet game environment server written in Ruby. It is intended to facilitate the building of online multi-player games or simulations by providing one or more dynamically-programmed object environments (worlds), the means to access these environments using a network client, various useful services or daemons for creating in-game systems, and an event system for facilitating the interaction of all the parts.
The design of the MUES attempts to assume as little as possible about what sort of thing an ‘environment’ is, and so comes with little to no game code. It is planned to eventually include code for useful game services, such as linguistics, physics, and a metaclass system for defining the classes which make up a game environment, but such things are only in their very nascent form in the current distribution. Community contributions in this area are especially welcome.
IMPORTANT: This is an alpha release, a work in progress. It might blow up, compromise your security, write random data to sensitive portions of your hard drive, or otherwise fail to work as advertised. It is intended to be used by developers who are interested in helping out or curious onlookers who don‘t mind getting a bit wet.
That said, we would greatly appreciate feedback on any aspect of this software. Suggestions, feature requests, questions, design critiques, and bug reports are most welcome. Relevant patches are particularly helpful. We may be reached at <architects@FaerieMUD.org>, which is a mailing list of parties who are interested in MUES and FaerieMUD development. You may access the interface to this and other FaerieMUD-related lists at: <lists.FaerieMUD.org/>.
If you‘re interested in helping out, please read the ./HACKING file. We‘d welcome patches for any of the tasks in the ./TODO file and ./server/shellCommands/TODO.
For installation instructions (such as they are at this point), see the INSTALL file.
If you‘re really impatient and just want to test things out, see the QUICKSTART document. It includes instructions that should let you get the server up and running with a minimum of effort.
For more information about the MUES project, see <mues.FaerieMUD.org/>.
For more information about the FaerieMUD project as a whole, and about the FaerieMUD Consortium, see <www.FaerieMUD.org/> and the FaerieMUD Documentation Wiki at <docs.FaerieMUD.org/>.
You may also access a web interface to the FaerieMUD CVS repository at: <cvs.FaerieMUD.org/>, which includes instructions on checking out the CVS version of the MUES.
The MUES is Open Source Software which is Copyright (c) 2001,2002 by The FaerieMUD Consortium.
You may use, modify, and/or redistribute this software under the terms of the Perl Artistic License, a copy of which should have been included in this distribution (See the file Artistic). If it was not, a copy of it may be obtained from language.perl.com/misc/Artistic.html or www.faeriemud.org/artistic.html).
THIS PACKAGE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
$Id: README,v 1.8 2003/05/12 18:43:23 deveiant Exp $